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29th ID Tokens - Ongoing Thread Of My Work
29th ID Tokens - Ongoing Thread Of My Work Posted on [08/05/2023] à 06:13

Thanks to another forum member, I have all the tools necessary to start my journey on creating my own tokens. I'm primarily a historical war gamer, who loves the HoN system. I find it "realistic" enough with a few modifications to suit my taste.


I use the more realistic rules modification rule book (with a few of my own mods) to play, and with that I want to create a set of tiles/tokens that more accurately represent real TO&E. I decided to start this project at the beginning, with the 29th ID assault on the beaches of Normandy. I am starting with the organization tile that is used to represent a single LCVP Higgins boat. The LCVPs had very specific layouts/positions for the men in each boat. They carried 30 combat troops (in addition to their crew). Each boat had the following "teams" in it:


– Boat Team Leader/Officer (1)

– Rifle Team (5)

– BAR Team (4)

– Wire Cutting Team (4)

– Mortar Team (4)

– 2x Bazooka Teams (4)

– Flamethrower Team (2)

– Demolition Team (5)

– Assistant boat team leader/NCO (1)


For those familiar with the HoN rules for D-Day, LCVP boats have a capacity of 7 "units", while the above represents ~14 "units" in my modification. I'm just planning to modify the number of units a LCVP can hold to accommodate the real life boat team. To add to the historical element of things, there should be an order that things disembark from the LCVP as well, as follows:


1st Boat Team Leader/Officer

2nd Rifle Team

3rd Wire Cutting Team

4th BAR Team

5th Mortar Team

6th 2x Bazooka Teams, Flamethrower Team

7th Demolition Team

Last Assistant boat team leader/NCO (note, I am not modeling the NCO, and just folding him into other teams for the purpose of HoN rules).


I still have to build some of the tokens to complete out the boat team, so a few things are still placeholders in my Assault Boat Team organization tile. This at least gets me started down the path though!



29th ID Tokens - Ongoing Thread Of My Work Posted on [08/05/2023] à 12:00

Excellent work – look forward to your other counters


29th ID Tokens - Ongoing Thread Of My Work Posted on [09/05/2023] à 09:00

Just superb! Well done!


29th ID Tokens - Ongoing Thread Of My Work Posted on [09/05/2023] à 20:09

Excellent work. Looking forward to seeing more.


29th ID Tokens - Ongoing Thread Of My Work Posted on [10/05/2023] à 04:18

Tonight I was able to get some work done on the Demolition Teams. Right now I'm shooting for at least 3 of each team (possibly more, but three full boat teams is a lot of tokens – 27 tokens to be exact). These counters are really specific to the beach landings, so I'm doing them with "sand" backgrounds. Once off the beaches, the boat teams would've been reformed into their standard squad/platoon/battalion organizations….so these tokens are really kind of specific to playing out the beach landings. It's such an iconic event, I felt they deserved their own set of tokens, despite the additional work.



29th ID Tokens - Ongoing Thread Of My Work Posted on [10/05/2023] à 14:25

Wow!!!


29th ID Tokens - Ongoing Thread Of My Work Posted on [12/05/2023] à 21:53

OK, next up is my flamethrower teams. I messed around with creating a background that has teams right at the waters edge….think it looks like it should in general?!? Overall, pretty happy with them!


I also need to spend some time creating all the icons (not looking forward to that). I had to do that with the flame thrower teams, and decided I liked the look of the icons with a feathered white border around them…so now to create a whole bunch of icons.


I also started messing around with creating one large Dog Green Sector Omaha Beach map. Something I could have printed out professionally and be 4×4 or 6×4. I've been studying the layout of the Vierville draw as that was one of the most hellish places on Omaha beach.



29th ID Tokens - Ongoing Thread Of My Work Posted on [12/05/2023] à 22:56

These are excellent


29th ID Tokens - Ongoing Thread Of My Work Posted on [03/06/2023] à 11:06

Outstanding project!!!

Just a brief and frank question.

Are you going to let these counters be some how and some way available forall the players here who could be interested?


Quote from The Mad Hatter on [12/05/2023] à 21:53

OK, next up is my flamethrower teams. I messed around with creating a background that has teams right at the waters edge….think it looks like it should in general?!? Overall, pretty happy with them!


I also need to spend some time creating all the icons (not looking forward to that). I had to do that with the flame thrower teams, and decided I liked the look of the icons with a feathered white border around them…so now to create a whole bunch of icons.


I also started messing around with creating one large Dog Green Sector Omaha Beach map. Something I could have printed out professionally and be 4×4 or 6×4. I've been studying the layout of the Vierville draw as that was one of the most hellish places on Omaha beach.




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