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HOW TO USE THE LANDSPEEDER?!?
HOW TO USE THE LANDSPEEDER?!? Posted on [22/09/2022] à 22:35

Hi to all,

May someone tell me clearly how to use the landspeeder of the Space Marines side in Black Reach?

Why i cannot use its plasma gun while standing still and why its template is showed only on the "moving side"?


Thanks.


HOW TO USE THE LANDSPEEDER?!? Posted on [23/09/2022] à 07:58

Quote from Ivan Boscaro on [22/09/2022] à 22:35

Why i cannot use its plasma gun while standing stil.


The simplest reason is because the icon does not appear on the non-flying side of the vehicle. You cannot use an ability if it's icon is not present. It is the same reason the combat values for a unit change when a tripod (or other change of state ability) is activated. You use the side that is now face-up, which is the tokens current "state".


Why? Because the weapon is mounted on the belly of the landspeeder, a vehicle which just landed on the ground. The weapon was likely retracted or is disarmed to prevent damage to the craft while it is on the ground.


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HOW TO USE THE LANDSPEEDER?!? Posted on [02/01/2023] à 04:51

In warhammer 40k lore the land speeder does not "land" at all, like helicopters do… Instead, it is an antigrav vehicule which has its weaponry put on sponsoons on its sides or facing towards ita frontal part, on the side of the pilot or manned by the pilot himself… So… The icons and way to use the landspeeder depicted in heroes of black reach seems totally nonsense in my opinion.

In addiction, it has one hit point only… And what happens when or if it suffers a good hit? Since it cannot be turned upside down to show its "wreckage side"… How can players depict the fact it is now a destroyed/disabled vehicule?

It must be simply put aside/out of the table? Or what?


HOW TO USE THE LANDSPEEDER?!? Posted on [02/01/2023] à 15:31

Quote from Ivan Boscaro on [02/01/2023] à 04:51

In addition, it has one hit point only… And what happens when or if it suffers a good hit? Since it cannot be turned upside down to show its "wreckage side"… How can players depict the fact it is now a destroyed/disabled vehicle?

It must be simply put aside/out of the table. Or what?


Yes, you simply remove it from the battlefield.


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HOW TO USE THE LANDSPEEDER?!? Posted on [02/01/2023] à 23:17

Quote from Ivan Boscaro on [02/01/2023] à 04:51

In addiction, it has one hit point only… And what happens when or if it suffers a good hit? Since it cannot be turned upside down to show its "wreckage side"… How can players depict the fact it is now a destroyed/disabled vehicule?

It must be simply put aside/out of the table? Or what?


You are looking at this the wrong way, but I think that is an understandable error because the section "The Effect of a Hit" (HoBR rules, p.09) is a bit misaligned.


There are two icons defined in that section.


Icon #1 is a skull surrounded by a solid ring. The definition of that symbol is:


If a target with this symbol is Hit, that Unit is Destroyed and removed from the game


That is the symbol for a "1 Wound" unit — when hit is it removed.


Icon #2 is a skull surrounded by two semi-circular arrows. This is the symbol that appears on all 2-wound infantry and most (not all) light vehicles. That symbol's definition is:


If a target with this symbol is Hit, that Unit counter is flipped over. If the target is an infantry Unit, it is not Destroyed.

If a Light Vehicle is Hit, it is Destroyed. The Vehicle Counter is flipped over and becomes a Wreck Terrain Element.


They key point to understand is: it is the icon, not the type of unit, that determines what happens to the Unit when it is hit.

– If the Unit has Icon #1, it is destroyed.

– If the Unit has Icon #2, then the unit is always flipped over, and that is when a vehicle becomes a wreck.


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Remember: If you are not willing to shell your own position you are not willing to win!

HOW TO USE THE LANDSPEEDER?!? Posted on [04/01/2023] à 16:02

As for the landspeeder – to me it seems strange that this vehicule cannot be left as a wreckage on the terrain once it is hit, and also that only when standing still it can fire its best weapon… Because in the lore of wh40k the speeders are assault antigrav machines that usually pack a very powerful "punch" and they can shoot 2 heavy bolters, a laser lance and a plasma cannon… While moving at inhuman speed… And when they stop they don't land as copters but just hover "on the point they stop the run"!!!


Then the icons upon them, as we see in Black Reach, are not properly correct… And I think I will try some house ruling to play / deploy that vehicule type in my games… Maybe I will allow it to shoot the plasma cannon even on the moove, maybe with a malus, just in vase some balancing will be needed… I will try and maybe some other player from the community could share their ideas about that or their game experience with such iconic space marines' assault vehicule too…


I also wonder why you have not added the space marines single seated attack motorbikes or other factions such as the Imperial Guards or the Tau!!!


HOW TO USE THE LANDSPEEDER?!? Posted on [04/01/2023] à 18:02

The Attack Bike exists in HoBR as 25-point recruitment option.


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HOW TO USE THE LANDSPEEDER?!? Posted on [04/01/2023] à 18:03

Other factions depend on the license.


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HOW TO USE THE LANDSPEEDER?!? Posted on [05/01/2023] à 08:00

Quote from bartdevuyst on [04/01/2023] à 18:02

The Attack Bike exists in HoBR as 25-point recruitment option.


The "trike", I know… But I meant the single seater ones, you know?


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