Downloads >>> Cthulhu Mythos Call 1 scenarios & rules (Beta)
Scenarios for the Cthulhu Mythos Call 1 Blister pack (link to the shop)
The story continues!
After their fight against tbe Deep Ones and the Black Sun, Captain Duval’s Rangers try to escape the swamps.
The smoking ruins of this damned fishy-men’s village are now far behind them as a new threat looms on the horizon…
A cult of fanatics, the Sons of Cthulhu, attracted by the magical radiations freed in the area during the battle, wants to slaughter the remaining protagonists to gather powerful artifacts.
They’re led by Erghöl Derleth, an Old Gods servant, who is in possession of a rare copy of the famous Culte des Ghoules, a grimoire wrote by François-Honoré Balfour d’Erlette, a french nobleman, in 1702.
With the power stored in this book, Erghöl and the Sons of Cthulhu are able to stand against the Black Sun magicians.
The rituals can begin, the sacrifices have been done, the signs are drawn.
Informed by their pathfinders, the men of the Black Sun don’t want to let the initiative to this cult of annoying zealots
Terrible secret experiments, conducted by professor Lovecraft, are under way in the Deep Ones caves
It would be unfortunate that this dabblers’s initiative could waste the efforts deploy to defeat the death itself and to offer the eternal life to the Führer and the Nazis leaders.
The magic saturates the sluggish air of the marsh while the players are converging to a central spot,vortex of destiny, pinnacle of the struggle of good against absolute evil.
One more time, the course of the war can be dramatically disturbed by this terrible events and new mysteries may well be unveiled…
BEWARE: it’s home made translation, final translation will come later.
posted by Axel the [28/10/2015]
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